Module Special Admissions Requirements
None
Module Resources
Access to a computer; Excel
Module Texts
Background reading
Foundation Maths (4th edition) Croft & Davison, 2006, Prentice Hall, ISBN: 0131979213
Fundamentals of Maths and Physics for Game Programmers, W. Stahler, Pearson/Prentice Hall, 2006, ISBN: 9780131687424
Module Additional Assessment Details
100% coursework portfolio consisting of two forty five minute multi-choice tests and one assignment based on developing a spreadsheet model. The portfolio will assess learning outcomes 1-4.
Module Indicative Content
Statistics: data types, presentation of data using charts and diagrams,
averages: mean, mode, median, standard deviation
Introduction to Mechanics: Motion under constant acceleration
Momentum and Collisions
Probability: Rules of probability
Probability Trees
Conditional probability
Propositional Logic: Truth Tables
Geometry: Vectors
Rotations, translations
Module Learning Strategies
This module will be delivered through a combination of lectures, tutorials and practical sessions. The core material will be delivered through two one hour lectures. There will be one tutorial, where students will be able to work through problems and one practical laboratory based session. These sessions will give students the opportunity to gain confidence and experience through practice on suitable examples.
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