Module Descriptors
DESIGN AND SPORTS TECHNOLOGY PROJECT
MECH60598
Key Facts
Digital, Technology, Innovation and Business
Level 6
45 credits
Contact
Leader: Debi Roberts
Hours of Study
Scheduled Learning and Teaching Activities: 24
Independent Study Hours: 426
Total Learning Hours: 450
Assessment
  • PROJECT weighted at 100%
Module Details
Module Texts
As appropriate to specifics of chosen project.
Module Special Admissions Requirements
None.
Module Resources
Software and hardware as appropriate to specifics of chosen project.
Module Learning Strategies
1:1 and small group tutorials with supervisor 5%
Student Centred Learning to include laboratory work, research and report writing 95%
Module Indicative Content
All projects will have a technology content, which will be slanted towards the student's award specialism. Projects will be initiated from a variety of sources and will have different content. All projects must be conducted with planning, specification, analysis, evaluation, communication and implementation.
The project will be practical and investigative, requiring the student to investigate the existing background, theories and knowledge as applied to a problem in the design and/ or operation of an existing or new process activity or product. By practical measurement, design and implementation the student will arrive at a solution based on sound technological principles. The project will be integrative, deploying and extending the range of skills and knowledge previously and concurrently developed on the student's chosen award.
Module Additional Assessment Details
100% in course assessment, consistent with Faculty Level 3 project guidelines
Written Proposal assessing Learning Outcome 1
Progress Report & Presentation assessing Learning Outcomes 2 and 3.
Written Report assessing Learning Outcome 4
Oral Presentations assessing Learning Outcome 5