Module Descriptors
AUDIO VISUAL TECHNOLOGY
MUSI40182
Key Facts
School of Digital, Technologies and Arts
Level 4
15 credits
Contact
Leader: David Hickman
Hours of Study
Scheduled Learning and Teaching Activities: 39
Independent Study Hours: 111
Total Learning Hours: 150
Pattern of Delivery
  • Occurrence A, Stafford Campus, UG Semester 1
  • Occurrence A, Stoke Campus, UG Semester 1
  • Occurrence A1, Stafford Campus, UG Semester 1
  • Occurrence SF1, Stafford Campus, Z1~1
Sites
  • Stafford Campus
  • Stoke Campus
Assessment
  • COURSEWORK weighted at 100%
Module Details
Module Resources
Technology laboratory for electronics experiments.
Computer laboratory for sound and image experiments and independent working.
Software: Audition, Hexedit (free), Pure Data (free).
Module Texts
Crowe, J and Hayes-Gill, B. (1998) Introduction to Digital Electronics. London: Arnold
Farnell, A. (2010) Designing Sound. Cambridge MA: MIT Press.
Lyons, R.G. (2004) Understanding Digital Signal Processing, (2nd Ed) New Jersey: Prentice Hall. (Available through Safari Books Online).
O'Sullivan, D. and Igoe, T. (2004) Physical Computing. Mason, OH: Cengage
Reid, G. (2007) The Digital Myth - Why digital audio sounds better than you think. Sound on Sound, September 2007. Available at: http://www.soundonsound.com/sos/sep07/articles/digitalmyths.htm
Rumsey, F. and McCormick, T. (2009) Sound and Recording. Oxford: Focal Press
Module Learning Strategies
Lectures 1 hour per week.
Laboratory time 2 hours per week (groups of 20).
There will be 3 hours technical instruction in equipment connections and soldering techniques
Module Additional Assessment Details
100% In course assessment comprising:-
- Presentation and written report (1500 words) on synthesiser creation (50%) assessing Learning outcomes 1 and 2
- Demonstration and discussion of a basic audio visual installation (50%) assessing Learning outcomes 3 and 4
Module Indicative Content
Electronics: synthesiser components
Practical skills: analysis, measurement and interconnections in audio and video systems.
Theoretical: Binary, Hex and logic, A/D D/A, memory and addressing
Digital media: fundamentals of audio and video
Creativity: designing interactive multimedia installation using hardware and software