Assessment Details
100% in course assessment, comprising:
Creation and performance of a 20 minute live set centred around computer based technology and/or live electronics with supporting written evaluation (1,500 words) assessing learning outcomes 1, 2 and 3 (100%)
Indicative Content
Approaches to the performance of live electronic music
Practical real-time software techniques
Performing with controllers and sensors
Live electronics
Relationship of performance, listening and composition
Interactive music systems
Visuals in live performance
Group performance
Learning Strategies
3 hours per week lecture/practical /tutorial over 24 weeks
Resources
Media stores / resource centre
Music laboratories
Multichannel diffusion rig
Ableton Live software
Cycling 74 Max software (with additional third-party externals by IRCAM)
Processing software
Various additional third-party audio plug-ins by McDSP, Avid, Eventide, Michael Norris.
Microsoft Office software
Books, eBooks and audio recordings via the Library
Lynda.com Training library
Online hosting (e.g. Soundcloud) and transfer (e.g. WeTransfer) services
Texts
Emmerson, S. (2007). Living Electronic Music. New Ed edition. Aldershot: Ashgate. Margulies, J. (2013). Ableton Live 9 Power! Com edition. Boston, MA: Cengage Learning..
Reas, C. & Fry, B. (2015). Processing: A Programming Handbook for Visual Designers and Artists. 2nd edition. Cambridge, MA: MIT Press.
Rowe, R. (1992). Interactive Music Systems: Machine Listening and Composing. Cambridge, MA: MIT Press. Sanden, P. (2013). Liveness in modern music: musicians, technology, and the perception of performance. London: Routledge. Winkler, T. (2001). Composing Interactive Music: Techniques and Ideas Using Max. New Ed. Cambridge, MA: MIT Press.
Learning Outcomes
1. DESIGN A LIVE SET USING DIGITAL AUDIO AND A SUITABLE LIVE SOFTWARE APPLICATION AND/OR LIVE ELECTRONICS
[Knowledge and Understanding]
2. REVIEW SOFTWARE AND HARDWARE TOOLS RELATED TO LIVE PERFORMANCES.
[Learning]
3. DEMONSTRATE PRACTICAL USE OF LIVE SOFTWARE AND HARDWARE TO PEERS AND STAFF.
[Problem Solving]