Module Descriptors
SOUND FOR MOBILE DEVICES
MUSI60150
Key Facts
Digital, Technology, Innovation and Business
Level 6
15 credits
Contact
Leader: Marc Estibeiro
Hours of Study
Scheduled Learning and Teaching Activities: 12
Independent Study Hours: 138
Total Learning Hours: 150
Assessment
  • COURSEWORK weighted at 100%
Module Details
Indicative Content
Digital music instrument design
Creating applications for mobile devices
Graphical programming techniques for computer music
Research and documentation techniques

Resources
Media stores / resource centre
Music laboratories
Xcode software
Pure Data software
Processing software
Microsoft Office software
Books, eBooks and audio recordings via the Library
Lynda.com Training library
Learning Strategies
6x 2-hour seminar/tutorials/workshops
Texts
Agar, J. (2013). Constant Touch: A Global History of the Mobile Phone. London: Icon Books Ltd.
Brinkmann, P. (2012). Making Musical Apps: Real-time audio synthesis on Android and iOS. Sebastopol, CA: O’Reilly Media.
Farnell, A. (2010). Designing Sound. Cambridge, MA: MIT Press.
Knott, M. (2014). Beginning Xcode. 2014 edition. New York, NY: Apress.
Kreidler, J. (2009). Loadbang: Programming Electronic Music in Pure Data. Hofheim: Wolke Verlagsges.
Miranda, E.R. & Wanderley, M.M. (2006). New digital musical instruments: control and interaction beyond the keyboard. Middleton, WI: A-R Editions.
Additional Assessment Details
1100% In course assessment comprising:

A working implementation of audio for a mobile application accompanied by written documentation (1500 words) assessing Learning Outcomes 1, 2 and 3.
LEARNING OUTCOMES
1. UNDERSTAND RECENT DEVELOPMENTS AND GLOBAL TRENDS IN THE IMPLEMENTATION OF SOUND ON MOBILE DEVICES.
[Knowledge and Understanding]

2. SPECIFY, DESIGN AND IMPLEMENT AN AUDIO APPLICATION FOR A MOBILE PLATFORM. DEMONSTRATE AND REFLECT ON SUITABILITY OF APPLICATIONS CREATED.
[Enquiry]

3. PREPARE A LITERATURE REVIEW TO INFORM AND DRAW COMPARISONS WITH PRACTICAL WORK. [Reflection]
Web Descriptor
Can you imagine our modern world without sound playing back on our mobile devices? On this module you will learn graphical programming techniques to create sound tools for mobile devices. You will study the basics of digital instrument design which can then be implemented on a variety of mobile devices. You will use mobile devices as musical instruments, compositional aids and performance tools. As a musician forging a career in the modern world, a basic understanding of programming techniques will really set you apart from the competition.