Module Descriptors
INTERMEDIA ART
MUSI60625
Key Facts
Digital, Technology, Innovation and Business
Level 6
30 credits
Contact
Leader: David Payling
Hours of Study
Scheduled Learning and Teaching Activities: 48
Independent Study Hours: 252
Total Learning Hours: 300
Assessment
  • INCOURSE ASSESSMENT weighted at 50%
  • INCOURSE ASSESSMENT weighted at 50%
Module Details
ASSESSMENT DETAILS
COURSEWORK weighted at 100%

1. Production of a fixed media audio visual composition with a 15 minute presentation and a 2000 word report assessing learning outcomes 1, 2, 3 and 4 (50%)

2. 20 minute discussion and an intermedia performance or installation with a 1600 word report assessing learning outcomes 2, 3 and 5 (50%)
INDICATIVE CONTENT
The module will cover:
The background and historical context of Audio Visual Composition and Visual Music
Interactive composition for music, multimedia and intermedia
The development of patches suitable for interactive performance in Max MSP, PD, Jitter and Quartz Composer
An appraisal of available packages for AV Composition and Performance
The creation of fixed media Audio Visual compositions
Contemporary intermedia practices in the digital arts
LEARNING STRATEGIES
2 hours per week lecture/practical x 24 weeks (groups of 20)
RESOURCES
The FACT Technology Laboratories and Studios

Media stores / resource centre
Music laboratories
Multichannel diffusion rig

Ableton Live software
Cycling 74 Max software (with additional third-party externals by IRCAM)
Processing software
Various additional third-party audio plug-ins by McDSP, Avid, Eventide, Michael Norris.

Microsoft Office software

Books, eBooks and audio recordings via the Library
Lynda.com Training library
TEXTS
Chion, M. (2009) Film: A Sound Art. Columbia University Press.
Chion, M. (1994) Audio-Vision: Sound on Screen. Columbia University Press.
Cipriani, A. (2010) Electronic music and sound design / Vol. 01, Theory and practice with Max and MSP. ConTempoNet. Rome.
Emmerson, S. (1986) The Language of Electroacoustic Music. London: Palgrave Macmillan.
Fry, B. Reas, C. (2007) Processing : A Programming Handbook for Visual Designers and Artists. MIT Press.
Kirk, R. Hunt, A. (1999) Digital Sound Processing for Music and Multimedia. Focus Press. ISBN: 0240515064
Lund, C. Lunds, H. (2009) Audio Visual: On Visual and Related Media. Arnoldsche.
Moritz, W. (2003) Optical Poetry: The Life and Works of Oskar Fischinger. Indiana University Press.
Robinson, G. Buchwald, S. (2012) Learning Quartz Composer: A Hands-on Guide to Creating Motion Graphics with Quartz Composer: A Hands-On Guide to Learning Quartz Composer (Developer's Library). Addison Wesley.
LEARNING OUTCOMES
1. ANALYSE AND EVALUATE THE HISTORICAL DEVELOPMENT OF VISUAL MUSIC, AUDIO VISUAL PERFORMANCES AND CREATIVE INTERDISCIPLINARY PRACTICE
[Analysis]

2. DEVELOP SYSTEMATICALLY HARDWARE OR SOFTWARE PROGRAMS SUITABLE FOR CREATING FIXED MEDIA AND INTERACTIVE AUDIO VISUAL PERFORMANCES
[Problem Solving; Knowledge and Understanding]

3. INVESTIGATE METHODS FOR MANIPULATING, TRANSFORMING AND PROCESSING VIDEO AND AUDIO FOR CREATIVE PURPOSES
[Enquiry; Reflection]

4. CREATE A FIXED MEDIA VISUAL AND MUSICAL COMPOSITION USING APPROPRIATE MEDIA TOOLS [Application]

5. CREATE AN INTERACTIVE PERFORMANCE FOR MUSIC AND MULTIMEDIA
[Application; Communication]
Web Descriptor
This module will explore visual music and interactive composition for music, multimedia and intermedia. You will develop an interactive performance and a fixed media audio visual composition which will be presented in our state of the art studios. Your knowledge and skills will be expanded by learning the background and historical context of contemporary intermedia practices in the digital arts and visual Music and this will lead you to develop your own style of creative expression.