INDICATIVE CONTENT
Over 24 weeks you will initially focus on how to design a new simulation artifact for teaching, learning, assessment, change, process, or safety issue. You will learn how to create an artifact and the steps needed including undertaking a needs analysis, creating a prototype, testing the prototype, use of focus groups, creating a business plan and where possible implementing the artifact. You will examine change theories in relation to simulation based education. As part of the assessment process, you will have an opportunity to present at an online conference and learn how to network within a professional event and gain skills in writing an abstract and creating a digital poster. You will build on the use of the digital tools that you used in the first year Simulation for Teaching, Learning and Assessing module. You will create a portfolio of your simulation artifact that can be used by you to further your career as an exemplar of work or used towards accreditation as this may be included as evidence.
There will be an opportunity during this module to attend an optional one – day workshop at the Centre for Health Innovation ( this will be at the student’s own expense, students not able to attend will be able to join via a live stream).
ADDITIONAL ASSESSMENT DETAILS
This module will use a patchwork assessment as the activities all contribute to the successful completion of the module. The module focuses on innovation within education, and this is a new way of assessing and links to the objectives of the module.
Summative
1. Create an abstract and online digital poster to advertise your oral presentation about your simulation artifact for the online conference to occur in week 15 as stated in the module handbook. The abstract should contain 350 words with no more than 3 references and uploaded into the portal as directed in the module handbook. The digital poster should be created using technologies within Staffordshire University digital services a maximum of 2 minutes or 4 slides for example MS Streams, Flip, Narrated PPT etc and needs to be uploaded into the portal as directed in the module handbook.
This links to learning outcomes (LO) 1 as the sharing and rationale for the new simulation artefact and LO3 to gain experience in writing abstracts and posters and preparing to present at an academic conference.
2. Create a reflective piece as a blog/diary/film following your online conference oral presentation in relation to your experience and how you might change your simulation artifact based on questions and feedback. Use any technologies available from Staffordshire University digital services. Write a maximum of 750 words or create 3 (minimum) - 5 (maximum) minutes of film and upload into Blackboard Ultra.
This links to learning outcomes (LO) 1 as the sharing and rationale for the new simulation artifact and LO3 discuss how ideas may change based on feedback of others and how you can contribute to peers’ work.
3. This has three elements that make up a portfolio and all three parts need to be submitted at the same time as directed in the module handbook to
Discuss the rationale and introduce the pilot or protype of your simulation artifact or innovation using any media within Staffordshire University digital services (between 3 - 5 minutes).
Submit the business plan for the simulation artifact or innovation using a table or free text with headings (1000 words).
Using a reflective model, write about how the innovation was implemented, received and evaluated and what you may change with reference to literature within your field and the module materials (1500 words).
You may use Appendices for any feedback, evaluations although this will be used for context and not graded and not included in the word allowance
This links to LO1 and 2 as will explain rationale for the artifact and how the plan for adoption was chosen and how it was received. Feedback from peers on the module and stakeholders from work will be discussed as part of the design and reflection and links to LO3 as this work can be used to present at a conference, become a paper for publication or be manufactured.
LEARNING OUTCOMES
1. Create and evaluate a new simulation artifact that can be used within your workplace for teaching, learning, assessment, change, process, or a safety issue.
Artifact examples may include a new educational or assessment strategy or device using simulation or immersive technologies e.g. a game , a course , a process.
2. Critically analyse how change theories can influence the adoption of new technologies and techniques.
3. Contribute to the evidence base for simulation based education by networking with colleagues in the wider simulation community through the online conference.
LEARNING STRATEGIES
Blackboard Ultra will be used as the learning management system (LMS)
Distance learning using synchronous and asynchronous tools including Microsoft (MS) Office Suite of Tools, specifically MSTeams, MS Sway, MS SharePoint, MS Stream, and Flip, Wakelet and CAE Learning Space.
RESOURCES
All students need to have access to a computer device (not supplied by the University) and internet access.
REFERENCE TEXTS
Hurff, S. (2016) How to design and prototype products that people love. 1st edition. O’Reilly Media, Inc.
Tuten, T. and Mintu-Wimsatt, A. (2018) ‘Advancing our understanding of the theory and practice of social media marketing: introduction to the special issue’, Journal of marketing theory and practice, 26(1-2), pp. 1–3. Available at: https://doi.org/10.1080/10696679.2018.1393277.
WEB DESCRIPTOR
This module provides you the opportunity to create an innovation that can be used for simulation based education. The innovation can be used for any purpose in relation to teach, learning, assessment, change, process, or safety issue. As part of the module you will explore change theories and learn how to write a business case. Designing a product will be explored with speakers from industry to show the steps from idea to proof of concept to product. The module allows you the opportunity to showcase your work in an online conference and provides you with the skills to network across the simulation community.
There will be an opportunity during this module to attend an optional one – day workshop at the Centre for Health Innovation ( this will be at the student’s own expense, students not able to attend will be able to join via a live stream)’