Module Descriptors
INCLUSIVE DESIGN AND ERGONOMICS
PROD50097
Key Facts
Digital, Technology, Innovation and Business
Level 5
30 credits
Contact
Leader: Richard Gilmartin
Hours of Study
Scheduled Learning and Teaching Activities: 72
Independent Study Hours: 228
Total Learning Hours: 300
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 2
Sites
  • Stoke Campus
Assessment
  • Coursework - portfolio (development of a test rig in teams, an idividual folder, written report,peer assessment) weighted at 100%
Module Details
Module Indicative Content
You will learn about the way in which people interact with spaces and environments and the artefacts within them and be significantly involved with the practical application of ergonomic and anthropometric data.

You will gain an understanding of the influences of anatomy, anthropometry, bio-mechanics, physiology (visual, audio and thermal) upon Industrial Design and end users.

You will operate as a member of a design and research team, helping to propose new ideas to be realised through the construction of test rings, helping you and the team to evaluate a design concept and practically demonstrating how it improves human factors performance.

You will make a professional presentation of your test-rig, ergonomic evaluation and design concepts.

Module Assessment Details
100% coursework comprising:

-development of a full size test rig in teams (LO's 2 & 3)
-an individual folder of design development work based on test-rig data (LO's 1 & 2)
-origination of a written report, clearly summarising the research process, ergonomic issues and user requirements (LO 2)
-a peer assessment exercise (LO 3)
Module Learning Strategies
Working as a member of a design and research team.
-Investigation of sources of ergonomic data and evaluating them against the needs of the selected user requirements.
-Work with a user group to test and evaluate your ideas and designs based on your initial research.
-Visits to 'expert' groups, interviewing the relevant user groups and having discussions about their needs, recording this visually and verbally to inform the development of your test rig.
-Building test rigs and using these to develop design solutions.
-Evaluate data from research and testing and communicate this to your team and peer group.
-Take responsibility for your own and your peer group's learning using peer and self assessment strategies.

Discuss with your peer group and staff; the issues which arise from the research and user group sessions.
Module Texts
Pheasant S (2005) Bodyspace: Anthropometrics Ergonomics and Design (Taylor Francis) ISBN 9780415285209

McCormick, Ernest J. and Sanders, Ernest J. (1993) Human Factors in Engineering and Design (McGraw-Hill Education - ISE Editions) ISBN: 0071128263

Jordan, Patrick W. (1998) An Introduction to Usability (Taylor & Francis) ISBN: 0748407626

Bridger, Robert (2003) Introduction to Ergonomics (Taylor & Francis) ISBN: 0415273781
Module Learning Outcomes
1. APPRECIATION AND UNDERSTANDING OF THE MAIN HISTORICAL AND THEORETICAL ISSUES ASSOCIATED WITH THE CONTEMPORARY ROLE OF ERGONOMICS / ANTHROPOMETRICS AND THEIR RELATIONSHIP TO IINDUSTRIAL DESIGN AND MASS MANUFACTURED ARTEFACTS
Knowledge & Understanding
Learning

2. APPLICATION OF PRIOR LEARNING IN THE RESOLUTION OF A PRACTICAL PROJECT USING ERGONOMIC DATA
Application

3. FAMILIARITY WITH THE ROLES WITHIN A RESEARCH AND DEVELOPMENT TEAM AND TAKING AN ACTIVE ROLE WITHIN SUCH A TEAM
Enquiry
Working With Others

4. CRITICAL ANALYSIS OF PRACTICES, PRODUCTS AND DEBATES IN ERGONOMICS AND ITS IMPACT UPON PRODUCT / INDUSTRIAL DESIGN
Analysis