Module Descriptors
DRAWING FOR COMICS
TOON40114
Key Facts
Digital, Technology, Innovation and Business
Level 4
20 credits
Contact
Leader: Jason Brindley
Hours of Study
Scheduled Learning and Teaching Activities: 40
Independent Study Hours: 160
Total Learning Hours: 200
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 1
Sites
  • Stoke Campus
Assessment
  • DRAWING FROM LIFE weighted at 40%
  • LIFE DRAWING weighted at 25%
  • FINAL PROJECT weighted at 35%
Module Details
MODULE LEARNING OUTCOMES
1. UTILISE A BROAD RANGE OF DRAWING TECHNIQUES.

2. USE DRAWING PROCESSES TO ARTICULATE SPECIFIC IDEAS.

3. APPLY THE DRAWING PROCESS IN RELATION TO HISTORICAL AND CONTEMPORARY VISUAL CARTOONING STORYTELLING PRACTICE.¿
WEB DESCRIPTOR
This module will introduce you to a wide range of approaches to drawing including analytical, expressive, observational, mark-making, perspective, scale, composition and life drawing.
MODULE LEARNING STRATEGIES
Lectures¿
Observational study and experimentation¿
Life Drawing
Research¿
Analysis of images and objects¿
Group critiques¿
Communicating and presenting ideas.¿
Site visits to local landmarks and institutions
Potential Trip to London
MODULE TEXTS
Berry, W. A. (1994). Drawing the human form: methods, sources, concepts. Englewood Cliffs, N.J., Prentice Hall; London : Prentice-Hall International (UK).¿
D'Amelio, J. (2003). Perspective drawing handbook. Mineola, N.Y., Dover Publications.¿
Edwards, B. (2002) New Drawing on the Right Side of the Brain Workbook: Guided Practice in the Five Basic Skills of Drawing. Tarcher.¿
Gregory, D.How ( 2008) An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers.¿
Metzger, P. W. (2007). The art of perspective: the ultimate guide for artists in every medium. Cincinnati, Ohio, North Light Books.
‘The Art of Comics’ Frank Quietly
‘Foundations of comic book Art’ J Lowe
‘How to Think When you Draw’ The Etherington Brothers
ADDITIONAL ASSESSMENT DETAILS
Assessment Details, Support materials such as research notebooks and a journal or sketchbook of drawing activities observed from life. (40%)¿DRAWING FROM LIFE
[Learning Outcomes 1, 2]¿
¿
Portfolio of drawings using classic drawing methods (25%)¿LIFE DRAWING
[Learning Outcome 1]¿
¿
Self-contained Narrative based artwork (35%)¿FINAL PROJECT
[Learning Outcomes 2, 3]
INDICATIVE CONTENT
This module will introduce you to a wide range of approaches to drawing including analytical, expressive, observational, mark-making, perspective, scale, composition and life drawing. It will examine drawing as a fundamental concept, both as a research tool and as an expressive means. It will provide an opportunity to explore the relevance of drawing to cartoon and comic design practices, to investigate and experience a range of drawing methods and media, extend your skills in observation, analysis and expression and allow you to develop an individual approach to drawing. You will be introduced to the notion of locating the drawing process and drawn imagery within an historical and contemporary visual communication context.¿



RESOURCES
Access to life Drawing Room for a set amount of classes. The Cohort may be split for H&S reasons

A Range of Professional Models

Easel & Drawing Donkeys

Range of Drawing equipment

Access to drawing around Stoke – may include around the University campus, back streets of Stoke, Stoke Minster, Town Hall, Spode, graveyard.

Drawing around an urban environment, such as London for example