Module Descriptors
EVENTS PLANNING & STRATEGY
TOUR60018
Key Facts
Digital, Technology, Innovation and Business
Level 6
30 credits
Contact
Leader: Carol Southall
Hours of Study
Scheduled Learning and Teaching Activities: 72
Independent Study Hours: 228
Total Learning Hours: 300
Assessment
  • GROUP PRESENTATION weighted at 15%
  • ASSIGNMENT weighted at 85%
Module Details
Module Learning Strategies
The learning strategy for the module requires students to commit 300 learning hours (including assessment). Of this there will be 72 hours of class support and 228 hours of independent and self-directed study. Guided independent learning and team working are an integral part of the module learning strategy. Lectures will provide students with a broad overview of frameworks needed to research, brand and plan an event. Tutorial support activities and workshops (48 hours) will provide students with additional input, advice and practical participation on event planning where appropriate. A further 228 hours of independent study will require the student to undertake preparatory work on their event plans in preparation for discussion in class.
Module Indicative Content
This module is divided into three themes

Theme one - Marketing Research

This will involve examining the role, value and practice of marketing research in events marketing. Event managers undertake research to ascertain the purpose, goals and objectives of an event and to inform operational choices. The outcome of this research produces an event where each facet and component is interdependent but seamlessly merged by the event manager to produce a smooth operation based on needs, wants and expectations of the consumer.

Topics covered will be drawn from:

Scope and definition of research
Research design
Data Collection methods
The research process including identifying research needs, planning, organising and reporting research.
Data analysis and interpretation.

Research into event marketing will involve focusing on conceptualising events and assessing feasibility of alternatives. Students will focus on:

- Types & purpose, dimensions and elements of events
- Relationship between event managers and other stakeholders
- The impact of events on the community and environment (PEST factors)
- The role of sponsorship and the media in events
- Ethical issues

Theme 2 - Event Branding
- Creating a brand identity
- Understanding the concept of brand equity

- Growth of brand communities as a strategy
- Differentiation ; Low cost, premium and luxury brands
- branding events and tourism destinations
- Communicating the brand image - to include areas such as brand specific strategies including celebrity endorsement, premium selling, use of social media and brand communities.

Theme 3 Events Planning and Strategy
The student will be given the opportunity to apply the concepts and theory developed throughout the programme to the planning of an event. The student should expect to develop a range of transferable skills such as leadership, teamwork, organisational skills, assertiveness, communication and presentation skills
Module Resources
University Library, e-journals & online books
Module Additional Assessment Details
Details:
The Group based Presentation: (based on the event) (15%) will assess Learning Outcomes 3, 4 & 5
Individual assignment (including peer assessment reflection): (85%) will assess Learning Outcomes 1 2 3 4 & 5
Module Texts
Allen, J. (2009) Event Planning Ethics and Etiquette: A Principled Approach to the Business of Special Event Management Wiley. 2nd edition
Grant J , (2006) - The Brand Innovation Manifesto, John Wiley and Sons, Chichester
Kapferer J N , The New Strategic Brand Management, Kogan Page, London
Preston, C., Hoyle L.H. (2012) Event Marketing: How to Successfully Promote Events, Festivals, Conventions, and Expositions, Wiley. 2nd Edition