Module Resources
Access to studio space and lecture/seminar room with blackout and digital presentation hardware. Access to digital storage. Computer workshop facilities and appropriate software.
Module Texts
Designing and developing multimedia - Larry Elin, 2001
Allyn and Bacon ISBN: 0-205-31427-9
Module Learning Strategies
1. Regular meetings with client to discuss the project
2. Regular meetings with your tutor to discuss the project
3. Review and implementation of new software tools and techniques as appropriate
Module Indicative Content
This module is designed for you to apply the theories and skills that you've amassed by working in collaboration with an external 'client' to produced a multimedia artefact to support your client's aims and objectives. It is a negotiated project that where you can put into production/development the proposal you generated in either: New Interactive Platforms, E-Learning, or E-Community or produce/develop a project mutually agreed between your tutor, your 'client', and yourself.
Module Additional Assessment Details
1. A written report (approximately 3000 words minimum) which details the broader technical and social context of the project together with relevant market research and user testing. (40%) [Learning Outcomes 2,3]
2. A viable screen based multimedia product which clearly displays the range of content, graphic continuity and navigation principles. (60%) [Learning Outcomes 1,2]