Module Descriptors
INTRODUCTION TO 3D APPLICATIONS
XXET40188
Key Facts
Faculty of Arts and Creative Technologies
Level 4
30 credits
Contact
Leader:
Email:
Hours of Study
Scheduled Learning and Teaching Activities: 72
Independent Study Hours: 228
Total Learning Hours: 300
Assessment
  • PRACTICAL NOT IN EXAMINATION CONDITIONS weighted at 25%
  • PRACTICAL NOT IN EXAMINATION CONDITIONS weighted at 25%
  • REPORT weighted at 50%
Module Details
Module Additional Assessment Details
Practical work to assess Learning Outcomes 1,2 and 3
Practical work to assess Learning Outcomes 4 and 5
Written Report to assess Learning Outcomes 1,2,3,4 and 5
Module Indicative Content
This module is designed to take the student from an introductory through to an intermediate level in the understanding and creation of computer generated 3D models and scenes. This includes a fundamental understanding of realistic texture mapping, scene lighting and composite output.
Module Learning Strategies
3 Hours per week lecture / labs. 1 tutor per 40 students.
The module will be delivered using a combination of lectures, demonstrations and supervised tutorials. The majority of the work will be of a practical nature and students are expected to use their independent study time to consolidate this work.
(1:40)3
Module Special Admissions Requirements
None.
Module Resources
3D Studio Max 5
Data Projection Resource
Module Texts
3DS Max 5 for Windows (Visual QuickStart Guide), Michele Matossian, July 2003, Peachpit Press; ISBN: 0321180879