Module Descriptors
INTRODUCTORY CGI
XXET40329
Key Facts
Faculty of Arts and Creative Technologies
Level 4
15 credits
Contact
Leader:
Email:
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • COURSEWORK weighted at 100%
Module Details
Module Indicative Content
This module is designed to give students a fundamental understanding of the principles and practice of techniques used in CGI creation and will include:

- Producing good photographic reference images, for use as templates or textures
- Analysis of photographic reference images for modelling using deconstructive techniques
- Real world lighting solutions for 3D environments, 3D Modelling, hard surface and organic involving polygonal and NURBS techniques, from photographic references
- Shader differences and attributes
- Shader Networks
- Use of ambient occlusion and normal maps
- Use of render passes
- Production render qualities
- Camera attributes and effects
- Simple composite of final 3D model with photographic reference
Module Additional Assessment Details
100% coursework demonstrating Learning Outcomes 1, 2, 3 and 4.
Coursework will be a practical piece and an associated reflective report (approximately 1500 words) on the produced piece of work.
Module Learning Strategies
The module will be delivered using a combination of lectures, demonstrations and supervised tutorials in 3 hour periods. The majority of the work will be of a practical nature and students are expected to use their independent study time to consolidate this work.
1:30(3)
Module Special Admissions Requirements
None.
Module Texts
Maya: professional tips and techniques, Lee Lanier, Indianapolis : Wiley, 2007, ISBN: 0470107405.
Creating striking graphics with Maya and Photoshop, Daniel Gray, San Francisco, Calif. ; London : SYBEX, 2004, ISBN: 0782142745.
Advanced Maya texturing and lighting, Lee Lanier, Indianapolis : Wiley, 2006, ISBN: 047179404X.
Digital Lighting and Rendering, J Birn, New Riders, 2006, ISBN-10: 0321316312
The Art and Science of Digital Compositing: Techniques for Visual Effects, R Brinkman, Morgan Kaufmann, 2008, ISBN-10: 0123706386
Module Resources
Resources Software / Hardware
Data projector
Maya and 3DS Max