Module Texts
Kelly L Murdoch, August 2008, 3DS Max 2009 Bible, Publishers John Wiley & Sons, ISBN-13: 978-0470381304
Michele Bousquet, 2006, 3DS Max Animation with Biped, Publishers New Riders, ISBN: 0-321-37572-6
Richard Williams, 2002, The Animators Survival Kit, Publishers Faber & Faber, ISBN: 0571202284
Character Studio on-line Reference and Tutorials
Module Resources
- 3D Studio Max
- Photoshop
- Data Projection Resources
Module Learning Strategies
1 hour lecture and 2 hours tutorial per student per week
The module will be delivered using a combination of lectures, demonstrations and supervised tutorials. The majority of the work will be of a practical nature and students are expected to use their independent study time to consolidate this work. (1:80) (1:20)2
Module Indicative Content
This module is designed to give students a fundamental understanding of the principles and practice of 3DS Max's proprietary character animation plug-in Character Studio including:-
- Creating character rigs using Biped
- Skinning characters using Physique
- Animating characters using Freeform and Foosteps modes
- Analysing and fine tuning animation using proprietary tools.
Module Additional Assessment Details
100% Coursework
Written assignment, 1,000 words (30%) which will assess Learning Outcomes 1 and 2
Practical piece of work (70%) which will assess Learning Outcomes 3 and 4
Module Special Admissions Requirements
Prior study of CE00079-1 Introduction to 3D Applications or equivalent